This lab will focus on learning how to shade and apply texture maps to objects inside of Maya. To do this lab refer to the Maya turorial guide that we used in previous labs. You will also need ShadeOrange.mb which you can download through this link. Your tasks for this lab are:
Do pages 403-426 of the Maya tutorial and show me the orange model you should have created.
Create a three scoop ice cream cone and apply different shading properties to each scoop (blinn, lambert, phong).
Add a bump map to your ice cream cone to create depth.