Line Rasterization

This lab will introduce you the basic problem of rasterization. For this lab you will implement the DDA (Digital Differential Analyzer) line rasterization algorithm in OpenGL. Your implementation should be able to draw multiple lines of any slope without breaks.

You may download the starter code from here.

Please notify me when you are done so that I may check you off.

External Resources

The following resources should prove to be useful for this and future labs.

OpenGL Programming Guide (Redbook)
OpenGL Reference Guide (Bluebook)
Nehe OpenGL Tutorials