Modeling with Maya
Start Maya by running the command, maya, from the terminal.
Go through Maya tutorial Lessons 1 and 2 to gain a basic understanding of the interface. You can access the tutorials by clicking 'Help' in Maya's menubar at the top right, and then 'Tutorials' in the resulting submenu.
Create your own 3D model using polygons or NURBS patches and show it to me when you are done. Your model must use all three boolean opeations: union, intersection, and difference.
Union: Region belonging to one or both polygons
Intersection: Region belonging to both polygons
Difference: Region belonging to first but not second polygon